Do You REALLY Need a Guidebook To Play Farmville?
I have previously written of my distaste for books that call their readers “dummies” or “complete idiots” right there in the title. Though in the past I have noted that sometimes the books themselves are well-written and contain helpful and useful information. While I might be tempted, having perused Farmville For Dummies to hurl those hurtful terms at authors Angela Morales and Kyle Orland, I suspect it would be more correct to believe that the folks at Wiley Publishing are convinced there is a market out there of folks who will actually buy a guide book to tell them how to play a simple web game that is known far and wide for being oh so easy to play.
I have to confess, I have played Farmville. Fairly early on in my Facebook experience I clicked a link and wandered into the game one day, and did in fact devote some time to planting virtual crops and coming back later to harvest them. I did erect barns and storage cellars and add various decorations to my farm. I kind of enjoyed it when a cousin I’d not heard from in years added me as a friend on Facebook and began dropping by my “farm” from time to time. After a while however, I grew a bit bored with the game and (as usually eventually happens with me and every game) I drifted away and stopped playing.
But never once in all of the time that I played Farmville, which seemed to me as obvious and intuitive a software program as ever I have interfaced with, did I have so much as a single question about ‘how does this work?’ or ‘what am I supposed to do now?’. I certainly don’t doubt that the folks at Wiley believe this volume will be another hit. But if it is I will take it as a sure sign that we have at length reached focawki.